OneOver
A downloadable game for Windows
OneOver is an Asteroids-esque game that never ends. Made with GameMaker: Studio, it simplifies gaming to its bare essentials while adding a little kick/punch in the process.
Nothing fancy here, just plain old-school gaming.
Game Engine - GameMaker: Studio 1.4...
Sound FX - bfxr.net [evolution.voxeo.com]
Font - Visitor / dafont.com
Graphics - Allan Grzicic
Coding - Allan Grzicic
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v1.4.1.1 [Numbers 1.0] (Released August 31, 2017)- Letters changed to numbers (counting forwards and backwards from 0-40)
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v1.4.1.1 [English Alphabet 1.1] (Released August 31, 2017)- Sprites and objects removed for letters (obj_eab, obj_eas, ...)
- 4 font styles to choose from (backspace in-game or selectable via Settings)
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v1.4.1.1 (Released August 26, 2017)
- If mouse support enabled, Player 1 can brake via the right mouse button
- Useless code removed from obj_deadplayer & obj_deadplayer2 (Step Event)
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v1.4.1 [English Alphabet 1.0] (Released August 22, 2017)
- Instead of adding asteroids after each level/wave, each wave consists of letters from the English Alphabet protected by the asteroids
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v1.4.1 (Released August 9, 2017)
- Added option to set dead zone of joystick axis via Player Settings (applies to both players)
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v1.4 (Released August 8, 2017)
- Added 2-player local co-op (Arcade Mode), F12/Start button on 2nd gamepad to enter game
- Countdown at start of Arcade Mode down to 9 seconds
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v1.3.1 (Released August 1, 2017)
- Fix: Gamepad support (add/fix button for Arcade Mode)
- Base/default resolution set at 1280x720 (still only two options at the moment)
- One more color for asteroid and player selectable via Settings
- 10-second countdown added to start of Arcade Mode
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v1.3 (Released August 1, 2017)
- Added gamepad support (testing stage)
- Player can change Aspect Ratio via Settings (only two options at the moment), base resolution is still 1024x768
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v1.2 (Released July 26, 2017)
- Trail effect added to player (press 'T' key to switch it on/off)
- Settings now saved in created .ini file during first playthrough (auto-saves when exiting game)
- Options Menu modified, renamed to Settings
- Fix: Pause Screen can only be enabled in-game
- One more color for asteroid and player selectable via Settings (one more color to go)
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v1.1 (Released July 23, 2017)
- Added mouse support (in-game only)
- Added extra colors for player, lasers, and asteroids (not yet available in options menu, but selectable via keyboard controls)
**WARNING** Crazy shooting mechanics with mouse support enabled (you'll see it when player has the same x and y coordinates as the mouse cursor with any amount of speed)
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v1.0 (Released July 21, 2017)
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More screenshots at the following link (v1.0 only):
https://agrizzlyblog.blogspot.ca/p/games.html
Thanks to the following people (YouTube Tutorials, GameMaker Community Forums):
HeartBeast, RealTutsGML, Shaun Spalding, SlasherXGAMES, VTR Studios, gnysek, BlueScript - Game Dev Tutorials
Status | In development |
Platforms | Windows |
Author | agrizzlyblog |
Genre | Shooter |
Made with | GameMaker |
Tags | Arcade, GameMaker, Retro, Top down shooter |
Download
Click download now to get access to the following files: